

Many different software options can produce very good results these days, as long as you can light the scene well, and understand how to turn on all the correct light-ray options. Vray taught me a lot and helped me know what to look for in other software. I was doing advanced glass/translucency product rendering with Vray in like 2009, but haven't used it much since then. It produces great results, but that was much more impressive of a feature 7 years ago, when "keyshot looked so good" in comparison to cheaper stuff, and you really just couldn't achieve the results any other way.

Keyshot is easy enough for any kid to use instantly, and that's its biggest selling point. The photorealism in Blender has gotten like 10-fold better in the last couple years, if you're willing to learn the option-dense UI. See how many people you can trick into thinking it was Keyshot rendered. Get the HDRI backdrop for default scene in Keyshot, and just use it in blender. Once you add in an HDRI background, you can make it look identical to keyshot. This allows changes and refinements to be made to the model in Rhino3d and then sent to KeyShot without losing any previously applied views, materials or textures.īut honestly, these days I would recommend at least trying blender. That used to be true, but keyshot introduced a "button" plugin that sent your file to keyshot a few years back, and it's been updated with live-link ability now:Ī KeyShot plugin for Rhino3d allows for 'Live Linking'. You would need to save file in rhino and then drop it to keyshot for rendering. No need to go back and forth from keyshot to rhino.Īlso for interior scenes and furniture renderings try corona, it has a very affordable price tag and it’s speed is insane. Interior scenes have a lot of props usually, it is easier to tweak them in rhino if you have a vray plugin. The main reason is that for furniture you need to do a lot of interior scenes. In fact, there are some benefits to using NURBs in KeyShot, where other rendering software may not even support NURBs-based file formats. KeyShot supports more than 40 3D file formats and handles NURBs-based CAD formats too. My personal advice would be to go for vray. You simply run KeyShot on its own and import a 3D model and you’re off to the races. You would want to consider your setup - do you have a powerful cpu or powerful gpu? No matter what it is you would need a lot of gpu memory. They added GPU later on but on keyshot it is still unstable. If you want to change something in the scene you would need to go back to rhino, resave the file and import it again to keyshot.īoth programs were created for CPU renderings.

You need a lot of advance texturing and uv unwrapping in rhino and photoshop to achieve it. Let’s say you have furniture piece with bent wooden parts. You can tweak million things in material graph. Has lots of drag and drop scenes hdri and materialsĬan be technical and deep as well. Requires deeper understanding of materials and lighting It is advanced and you can create really complex shaders. It’s an industry standard for interior designers. If you want to change something in the design the workflow is smoother.
